Holy cow, where do I begin with this amazing game.
A year ago, I started writing a pre-release thought piece on this game, but I never finished or published. And here I am now, a year later. This game was just…wow.
OVERVIEW
“Rainbow Six: Siege” is a tactical team-based multiplayer first person shooter, and arguably one of the best, if not THE best tactical shooter on the market to date. Destructible environments, tight maps, single lives, and instant death from headshots truly creates an immersive environment for the game. Fast gunfights mixed with long periods of uneasy peace leads to an incredibly high tension game.
The objective of the game depends on which side you are currently playing on as well as the gamemode. The two teams are the Attackers and the Defenders.
Attackers
GOAL: Rescue hostage/Plant Defuser/Secure Area OR Eliminate Defenders
Main Weaponry: Assault Rifles, DMRs, LMGs
Equipment: Drone cameras, grenades, breaching charges
Defenders
GOAL: Defend hostage/Prevent or Disable Defuser/Deny Area OR Eliminate Attackers
Main Weaponry: Shotguns, SMGs
Equipment: Nitro cells, claymores, barbed wire, camera system
Both sides are have clearly defined roles and goals. Attackers must breach the Defenders stronghold. Defenders must withstand the Attackers’ assault. And with everyone having only one life, the stakes are high for everyone.
OPERATORS
Unlike the Alpha of the game, both Attackers and Defenders are counterterrorist operators (due to Tom Clancy’s ideals of not allowing people to play as terrorists). Each operator is unique in his/her own way, making them more valuable as a teammate, for if they die, their abilities are lost to the team.
There are several CTU (Counter Terrorism Units) available in the game, each providing operators to both the Attackers and the Defenders. The current CTUs are:
FBI
FBI Attacking Operators are mainly breaching operators. They have eqiupment that making breaching a lot easy, and are pivotal to the Attackers.
FBI Defending Operators are active defenders, meaning they are actively working to use their ability. They have no time to rest, as they need to constantly check that they are doing as much as they can.
SAS
SAS Attacking Operators are your essential assault units. They help bolster your attack, and are key aspects of making sure that you will get into the killzone.
SAS Defending Operators are all about access denial. Preventing both enemies and their gadgets from easily entering your stronghold, they will prove to be extremely helpful for keeping enemies out.
GIGN
GIGN Attacking Operators are the supporting operatives. Whether it’s blocking bullets or disabling enemy gadgets, they’re here to help you out.
GIGN Defending Operators help you take a hit, or if you’re down, help you up quickly. Providing medical and tactical advantages, you’ll stay in the fight longer because of them, and you might just survive this fight.
GSG9
GSG9 Attacking Operators follow the old German style of lighting fast strikes against their enemies. Get in quick, and get the job done.
GSG9 Defending Operators have excellent mobility, as well as drop-and-forget gadgets. They’ll roam the map, ambushing enemies and disappearing before they’re even noticed.
Spetsnaz
Spetsnez Attacking Operators are brutal operators, providing offensive support that can turn the tide of the battle. Whether it’s providing overwatch and blowing a room to bits, these Russians got your back.
Spetsnez Defending Operators believe that simple doesn’t mean worse. They bring unsophisticated but deadly tools to the field. Don’t underestimate them.
JTF2
JTF2 Attacking Operator (Buck) brings breaching to a whole new level. Armed with an underbarrel shotgun attached to his rifle, Buck can open up a new hole in either the wall or the enemy.
JTF2 Defending Operator (Frost) changes the defensive game. Armed with bear traps, she can incapacitate unwary enemies and distract their teammates long enough to get into position and decimate the opposition. Also, she’s Chinese (hypeeeee~)
Navy SEALS
Navy SEAL Attacking Operator (Blackbeard) steps up to the plate with a rifle-mounted ballistic shield. Able to peak into windows behind the relative safety of his bullet-resistant shield, Blackbeard can fire back without taking fire himself.
Navy SEAL Defending Operator (Valkyrie) brings into play deployable cameras, allowing her team to view the enemy in new angles and not be restricted to the cameras provided on the map. Yes, she’s my bae.
BOPE
BOPE Attacking Operator (Capitão) fires away with a special crossbow that shoots asphyxiating bolts and mini smoke grenades. Providing smoke cover or preventing enemy entry to the room, the Brazilian can do both both from a distance.
BOPE Defending Operator (Caviera) stalks her prey before pouncing on them. A dual ability of Silent Step, making her almost completely silent, and her interrogation ability, in which she forces an enemy to digress their teammates’ position, Caviera punishes lone wolves by severely disadvantaging their entire team.
GAMEPLAY
Rainbow Six: Siege is all about being smarter, faster, better than your opponent in every way, all built up to the split second where it’s decided who will win and who will die. Gunfights will erupt in tight corridors and small rooms, anything and everything will be used to gain even the slightest edge against the enemy.
A core feature in Siege is the extremely destructible maps. Many walls are completely destructible, allowing players to enter, or exit, rooms in many different manners. Some floors and ceilings can be shot through and at some areas even broken completely through. The ability to open up new lines-of-sight allows players completely new angles of gameplay. Defenders can board up windows, doors, and even barricade walls, anything to slow down the Attackers and cut off lines-of-sight. However, Attackers have many tools at their disposal to clear out the Defenders’ stronghold and complete their objective. Each round of Siege begins with Defenders preparing for the siege by barricading strategically while Attackers attempt to observe them via drones, which leads to the next section.
Intel is extremely crucial to both teams, and can single-handedly change the outcome of a round. Attackers are given drones, mobile cameras that are used to scout out the area and identify weak points in the defense. Defenders have access to the map’s camera system, and provides them with a remote view of different parts of the map and help identify where the assault will be taking place.
Currently, three multiplayer gamemodes exists.
- Hostage Rescue: Extract the Hostage/Prevent Hostage extraction
- Bomb Defusal: Defuse the Bomb using the Defuser/Prevent the Defuser from being planted
- Secure Area: Secure the Biohazard package/Prevent the securing of the Biohazard package
Tactics vary heavily by map and gamemode. In Hostage Rescue maps. the Attackers must be much more careful with collateral damage, as killing the hostage will result in a round loss. Bomb Defusal requires Attackers to essentially become Defenders after the defuser is planted, forcing them to play in a situation completely different from what their equipment is for, and vice versa for Defenders. Secure Area essentially turns into a massive firefight, both teams battling for even an inch of gain to hold the area.
An immense amount of teamwork is required to play this game. In a game where every teammate matters, communication, coordination, and comradery is essential. Each team members must be able to work together. Entering a room may seem like a simple ordeal, but who knows what kind of danger lurks on the other side of that corner? An Attacking team would need to coordinate a shield operator to take point, followed by breachers who allow the team to push onto the objective with from two different angles at a time. Similarly, a Defending team may have a roamer spot the enemies entering from the north, and allow the defense to set up for an attack from the north. Toxicity and selfishness have no place in Rainbow Six: Siege.
DEVELOPER INVOLVEMENT
Not gonna lie, Ubisoft has given us shit before. Assassin’s Creed Unity, The Division not every publisher can be perfect. But oh boy. They nailed it with Rainbow Six: Siege. Not only with releasing an amazing game, but following up with it.
What separates Siege from every other FPS on the market right now is that it’s DLCs are COMPLETELY FREE. That’s right, they’re 100% free. Every single DLC map is free, and DLC operators can be unlocked using in-game currency. The way Siege’s new content currently works is that they work in Seasons, with each Season (about 4 months) having a special name (i.e. Operation Black Ice) that also lines up with the map (a Yacht stranded in the Arctic Circle) and CTU (the Canadian JTF2). Season Pass holders have access to the new operators for free and a week early, but after the first week, everyone can purchase the new operators for 25k Renown (in-game currency). The only thing the requires real money to buy are high-tier cosmetic skins. Everything else can be earned via gameplay.
Not only is the development side good, the community team is amazing as well. Siege employs very good community managers, such as /u/Its_Epi, Ubisoft Justin, and other characters that help moderate the Rainbow Six community at http://www.reddit.com/r/Rainbow6. Ubisoft actually listens to it’s gamerbase and patches thing due to player feedback. In fact, when hacking/cheating became to rampant, Ubisoft laid down the ban hammer, using a new anti-hack program known as Battleye that decimated hackers. And speaking of the gamers…
COMMUNITY
Bless this community. It’s mature, funny, and very friendly. Beautiful sight, gamers being friendly towards each other. The reddit is filled with memes, glorious moments in game, and the even original work from talented artists and writers. I’ve been part of the community for over a year now, and I have to say, overall, it’s probably the best gaming community I’ve ever been part of.
What’s even better is Siege is still growing. Recently, it’s Reddit community hit 60,000 subscribers, and is only growing larger everyday. What are you waiting for? Join the family!
Judgement of Halrold
Honestly speaking, probably the best FPS I have ever played. I love this game with a burning passion. The friendships I’ve forged in the battlefield are priceless, as are the hours of intense battle I’ve fought with my said comrades. Definitely one of the best video games of this generation. And unfortunately for me, I no longer am able to play this game. After I entered college, I have no way to play it since it was my uncle’s game and my friend’s console. I’ve accepted that fact. So while I’m no longer able to play Siege, it lives in my heart.
If you wanna know more about Rainbow Six: Siege, head over to a local shop, or head over to the subreddit. Hopefully, you’ll be sieging soon!